<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Career on Yonk-Labs</title><link>https://yonk.dev/tags/career/</link><description>Recent content in Career on Yonk-Labs</description><generator>Hugo -- gohugo.io</generator><language>en</language><copyright>© 2026 Yonk-Labs</copyright><lastBuildDate>Sat, 16 May 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://yonk.dev/tags/career/index.xml" rel="self" type="application/rss+xml"/><item><title>The Dungeon Master Era: Why Product and Engineering Are Becoming the Same Job</title><link>https://yonk.dev/blog/dungeon-master-era/</link><pubDate>Sat, 16 May 2026 00:00:00 +0000</pubDate><guid>https://yonk.dev/blog/dungeon-master-era/</guid><description>Agents got good, code became the cheapest thing in the room, and the gap between product and engineering is closing fast. The people who internalize that — who spend their time deciding what should exist and ripping into what the agents hand back — are going to run circles around everyone else.</description><media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://yonk.dev/blog/dungeon-master-era/feature.jpg"/></item></channel></rss>